Implementasi Model Creative Problem Solving (CPS) Pada Smart Mobile Cloud Learning System Multimedia Berbasis Animasi Untuk Meningkatkan Kemampuan Berfikir Kreatif Siswa

  • Wahyudin Sanusi Universitas Pendidikan Indonesia
  • Erlangga Erlangga Universitas Pendidikan Indonesia
  • Dela Adelia Universitas Pendidikan Indonesia


Creative thinking skills are skills that need to be developed for all students, and creativethinking is often associated with problem solving activities. Students who have the ability to thinkcreatively use all their thinking skills to find solutions to the problems they face. However, thecurrent learning process has not fully developed students' creative thinking skills. This is inaccordance with a preliminary study by researchers that teachers show that in the learning process to manage network infrastructure, teachers have not developed creative thinking skills due to the high demand for teaching materials. So this study aims to design a smart mobile cloud learning multimedia system based on animation with a Creative Problem Solving model to improve students' creative thinking skills. The research method is quantitative, using a Pre-Experimental Design research design, namely One-Group Pretest-Posttest. The multimedia development method refers to the Whole Life Cycle (SHM) method. The results of this survey: 1) Multimedia is available, the average percentage of media professionals is 86.68, and the category is “very goodâ€. 2) Multimedia design can improve students' creative thinking skills. This refers to the four indicators of creative thinking, namely the average creative thinking ability of students as a whole or 55.12 in the "fully creative" category. In addition, the gain index is 0.48 and the effectiveness is "medium". 3) Student responses to multimedia scored 92 percent in the "very good" category.


[1] S. Malisa, I. Bakti, and R. Iriani, “Model Pembelajaran Creative Problem Solving (Cps) Untuk Meningkatkan Hasil Belajar Dan Kemampuan Berpikir Kreatif Siswa,” Vidya Karya, vol. 33, no. 1, p. 1, 2018, doi: 10.20527/jvk.v33i1.5388.
[2] E. Raudsepp, “Stimulating Creative Thinking.,” IEEE Trans. Prof. Commun., vol. PC-26, no. 4, pp. 209–211, 1983, doi: 10.1109/tpc.1983.6448180.
[3] A. D. Rachmawati, B. Baiduri, and M. M. Effendi, “Efektivitas Media Pembelajaran Interaktif Berbantuan Web Dalam Mengembangkan Kemampuan Berpikir Kreatif,” AKSIOMA J. Progr. Stud. Pendidik. Mat., vol. 9, no. 3, p. 540, 2020, doi: 10.24127/ajpm.v9i3.3014.
[4] G. Thanasis, E. Kehris, H. Samara, and S. Mpakavos, “A framework for supporting creative thinking in concept mapping,” Proc. - IEEE 14th Int. Conf. Adv. Learn. Technol. ICALT 2014, pp. 493–494, 2014, doi: 10.1109/ICALT.2014.145.
[5] C. M. Wigal, “Systems and creative thinking and student experience of design,” Proc. - Front. Educ. Conf. FIE, vol. 2, pp. 18–24, 2004, doi: 10.1109/fie.2004.1408672.
[6] R. Lin, “Creative Thinking for Picture Book Creation,” IERI Procedia, vol. 2, pp. 30–35, 2012, doi: 10.1016/j.ieri.2012.06.047.
[7] S. Nachiyappan and S. Justus, “Cloud testing tools and its challenges: A comparative study,” Procedia Comput. Sci., vol. 50, pp. 482–489, 2015, doi: 10.1016/j.procs.2015.04.018.
[8] I. G. A. W. Septiari, D. S. Wahyuni, and I. M. Putrama, “Efektivitas Media E-Learning Dengan Model Blended Learning Pada Mata Pelajaran Administrasi Infrastruktur Jaringan,” J. KARMAPATI, vol. 9, no. 1, pp. 44–55, 2020, [Online]. Available:
[9] R. Cooper and C. Heaverlo, “Problem Solving And Creativity And Design: What Influence Do They Have On Girls’ Interest In STEM Subject Areas?,” Am. J. Eng. Educ., vol. 4, no. 1, pp. 27–38, 2013, doi: 10.19030/ajee.v4i1.7856.
[10] N. Hasret and A. Savaş, “Analysis of the relation between creativity level and problem solving skills of gifted and talented students,” Educ. Res. Rev., vol. 14, no. 15, pp. 518–532, 2019, doi: 10.5897/err2019.3790.
[11] T. Babic, A. Lackovic, and M. Matejic, “Critical thinking and creative thinking - The self-assessment of Algebra University College students,” 2019 42nd Int. Conv. Inf. Commun. Technol. Electron. Microelectron. MIPRO 2019 - Proc., pp. 843–848, 2019, doi: 10.23919/MIPRO.2019.8757107.
[12] Y. Chen, L. Z. Li, and Z. J. Wu, “Basic design for cultivating creative thinking,” 2010 IEEE 11th Int. Conf. Comput. Ind. Des. Concept. Des. CAID CD’2010, vol. 1, pp. 466–469, 2010, doi: 10.1109/CAIDCD.2010.5681307.
How to Cite
SANUSI, Wahyudin; ERLANGGA, Erlangga; ADELIA, Dela. Implementasi Model Creative Problem Solving (CPS) Pada Smart Mobile Cloud Learning System Multimedia Berbasis Animasi Untuk Meningkatkan Kemampuan Berfikir Kreatif Siswa. INFORMATION SYSTEM FOR EDUCATORS AND PROFESSIONALS : Journal of Information System, [S.l.], v. 6, n. 2, p. 127-136, aug. 2022. ISSN 2548-3587. Available at: <>. Date accessed: 25 feb. 2024. doi: