SETIYADI, Didik.
Aplikasi Pembelajaran Mengetik Cepat Berbasis Game Edukasi Dengan Linear Congruent Method (LCM).
BINA INSANI ICT JOURNAL, [S.l.], v. 3, n. 1, p. 205 - 212, june 2016.
ISSN 2527-9777.
Available at: <https://ejournal-binainsani.ac.id/index.php/BIICT/article/view/817>. Date accessed: 06 july 2026.